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Help  Runtime rope deserialization issue
#4
Could you share the code you're using for setting the velocities? Note angular velocities are completely unused by ropes, they're only used by rods since rope particles are not oriented but just positions in space.

Also, could you share the code you use to create the blueprint? you mention "game runs but all particles are somewhere else and rope is bouncing all around" which is extremely strange.
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Messages In This Thread
Runtime rope deserialization issue - by aderae - 18-09-2023, 01:48 PM
RE: Runtime rope deserialization issue - by josemendez - 18-09-2023, 02:37 PM