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Take a Dent?
#5
(01-08-2023, 06:45 AM)josemendez Wrote: Yes, see: http://obi.virtualmethodstudio.com/manua...aints.html



Yes, just reduce the "stiffness" property of ObiSoftbody component, under shape matching constraints. See the link above.

kind regards,


Amazing, Just one more annoying question, is one able to weight the system? 

What I mean by this is, let's say I have a humanoid avatar, and I want his arms to stretch but his torso to not. Can you shift the stiffness property location locally over the body or is it omni across the mesh?

Thank you again!
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Messages In This Thread
Take a Dent? - by Renman3000 - 31-07-2023, 04:32 PM
RE: Take a Dent? - by josemendez - 31-07-2023, 06:42 PM
RE: Take a Dent? - by Renman3000 - 31-07-2023, 07:25 PM
RE: Take a Dent? - by josemendez - 01-08-2023, 06:45 AM
RE: Take a Dent? - by Renman3000 - 01-08-2023, 05:00 PM
RE: Take a Dent? - by josemendez - 02-08-2023, 06:35 AM