31-07-2023, 04:32 PM
I am creating a game where I destroy a car. In that, I hammer it over and over with various blunt force objects.
What I am wondering is, can ObiSoft, be ideal for this, in that, can it take a dent and retain it? Or, should I look at more classical Mesh Deformation?
Thanks
What I am wondering is, can ObiSoft, be ideal for this, in that, can it take a dent and retain it? Or, should I look at more classical Mesh Deformation?
Thanks