24-07-2023, 07:13 AM
(This post was last modified: 24-07-2023, 07:14 AM by josemendez.)
Got a chance to take a look at your sample scene but couldn't reproduce the original issue, so I must be missing something?
One thing I did notice is that your constraint settings are cranked way too high, most are set to +20 iterations and you're using 4 substeps, for a total of 4x20 = 80 iterations per physics step. Your rod has very low resolution so it's unnecessary to spend such a huge budget on it, you can set the amount of iterations to 1 for all constraints. If you want the rod to be more rigid, go into the path editor and set all control point's rotational mass to a larger value (eg 0.1 instead of 0.01) to make it harder for it to bend.
kind regards,
One thing I did notice is that your constraint settings are cranked way too high, most are set to +20 iterations and you're using 4 substeps, for a total of 4x20 = 80 iterations per physics step. Your rod has very low resolution so it's unnecessary to spend such a huge budget on it, you can set the amount of iterations to 1 for all constraints. If you want the rod to be more rigid, go into the path editor and set all control point's rotational mass to a larger value (eg 0.1 instead of 0.01) to make it harder for it to bend.
kind regards,