20-07-2023, 05:28 PM
(This post was last modified: 20-07-2023, 05:52 PM by astro.domine.)
Hello,
Trying to figure out what I'm doing wrong, or if this is an actual bug.
When I attach a rigidbody to the end of a rod dynamically with constraint orientation, it behaves erratically, warping the rod and pushing it away. It's like they're colliding, but the attachment isn't touching the particles, and I have tried disabling collisions. This happens with sphere & cube colliders (haven't tested others).
The weird thing is, rotating the attachment somehow fixes the problem. E.g., if I set the Y rotation of the attached sphere to 40, it works as expected. Something about being at a 90 degree angle causes problems.
This doesn't happen with static attachments, or if Pin constraints are disabled. I have tried many different settings.
Any thoughts? Am I missing something?
https://imgur.com/LTKUQq8
Trying to figure out what I'm doing wrong, or if this is an actual bug.
When I attach a rigidbody to the end of a rod dynamically with constraint orientation, it behaves erratically, warping the rod and pushing it away. It's like they're colliding, but the attachment isn't touching the particles, and I have tried disabling collisions. This happens with sphere & cube colliders (haven't tested others).
The weird thing is, rotating the attachment somehow fixes the problem. E.g., if I set the Y rotation of the attached sphere to 40, it works as expected. Something about being at a 90 degree angle causes problems.
This doesn't happen with static attachments, or if Pin constraints are disabled. I have tried many different settings.
Any thoughts? Am I missing something?
https://imgur.com/LTKUQq8