06-07-2023, 08:45 AM
(06-07-2023, 07:45 AM)Raymond Wrote: My Obi Rope Version is 4.1 ,so maybe what you said is not work in my version
In that case:
- Check that particle collision constraints are globally enabled in the ObiSolver component.
- There's no collision filters in 4.1, so no need to pay attention to them.
- In 4.1, there's no surface collisions so you just should ensure there's enough particles in the rope (high enough resolution in the ObiRope component)
- Also no substepping in 4.1, so make sure the amount of distance constraint iterations in the solver is high enough instead.
kind regards,