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Async load scenes that has Obi rope, crash?
#4
(19-06-2023, 04:04 PM)lacasrac Wrote: Where can I find the version number?

Same as with all assets: In your asset store account, or the package manager. You can also it in the Obi/CHANGELOG_rope.txt file, it's the version at the top of the file.

(19-06-2023, 04:04 PM)lacasrac Wrote: The bigger probleme is that the rope is moving left from right very fast in AsyncLoad and after some seconds calm down

In my big scene I don1t I experienced this behaviour

If your rope is attached to colliders/rigidbodies, make sure these are part of the same scene. If you load them separately, the rope will have no object to attach to and behavior of the simulation will be different.

Other than that, I can't think of a reason why the rope would behave differently depending on how you load the scene. If the issue persists, I'd have to take a closer look at the project to figure out what could be the culprit. In this case you can send the project (or a stripped down version of it) to support(at)virtualmethodstudio.com and I'll take a look at it.

kind regards
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Messages In This Thread
RE: Async load scenes that has Obi rope, crash? - by josemendez - 20-06-2023, 06:59 AM