17-06-2023, 05:22 PM
(17-06-2023, 08:04 AM)josemendez Wrote: Hi!I did that already. This only happens on vertice mode.
Make sure you're bound the skin to the new particles, by hitting the "Bind skin" button in the ObiSoftbodySkinner. You should do so anytime you modify the blueprint ad the number/position of particles changes. See:
http://obi.virtualmethodstudio.com/manua...inner.html
Let me know whether this helps.
kind regards,
Let me know if you need any more info about my project.