17-06-2023, 08:04 AM
(16-06-2023, 07:13 PM)eduardoseitz Wrote: Hello I tried changin to vertices sampling and the mesh became invisible at runtime so I increased the resolution but them the mesh became a puddle on play mode. Any idea what could be happening?
Shape matching constrain is enabled in the obi solver:
Hi!
Make sure you're bound the skin to the new particles, by hitting the "Bind skin" button in the ObiSoftbodySkinner. You should do so anytime you modify the blueprint ad the number/position of particles changes. See:
http://obi.virtualmethodstudio.com/manua...inner.html
Quote:If you re-generate the softbody blueprint but do not re-bind the skin, skinning will look incorrect. You want to Generate the blueprint first, then Bind the skinner, in that order.
Let me know whether this helps.
kind regards,