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Help  Disabling Particle and obi collisions in run time.
#5
(20-03-2018, 11:45 AM)josemendez Wrote: Hi there,

This exact code I posted works fine for me in 3.2, 3.3 and 3.3.1. Can you post yours?

Sorry I an unable to post my code as I'm away from my PC for a while, I ended up setting the phase for each rope to the same value if the bool was set to false.
Worked good enough.

I am using the latest 2017 build of unity if it matters at all.
I will send the code when I can.
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Messages In This Thread
RE: Disabling Particle and obi collisions in run time. - by Gieve - 21-03-2018, 04:58 PM