16-05-2023, 02:09 PM
(09-05-2023, 11:33 AM)josemendez Wrote: Hi!
This script is included with the asset, it's named ObiContactGrabber and can be found at /Obi/Scripts/Common/Utils/ObiContactGrabber.cs. You're supposed to call the Grab() and Release() methods manually, whenever you want to grab/release the particles that are in contact with the collider.
Just tested it in 6.5.2 and it works fine for me, let me know if you need further help.
kind regards,
Hello Jose,
Thanks for your reply.
I don't know how I missed that.... But yes I found the script now haha.
I find it difficult to understand this one as it's not quite working the way I hoped.
Whilst testing the script the Grab() and Release() method work, so that's good!
What's not quite working the way I hoped is the location where grabbing occurs.
In the attached screenshots, the script is on the object touching the rope, when I enable Grab() it picks a particle way up instead of where it touches the cable.
I have no idea why it does this, do you perhaps recognize this behavior?
Thanks for your reply.
Kind regards,
Patrick