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[SOLVED] Softbody mesh working weird when attached to chain (obi rope)
#1
Gran sonrisa 
I am trying to use obi softbody and obi ropes together but the mesh is getting weird. Basically I have a chain attached to a stand gameObjet and a punchingBag gameObject, this setup working fine but whenever I add softbody component to the punchingBag it either starts moving on it's own weirdly or it becomes a puddle of mesh and fals into the ground.

Here is a drive folder with inspector screenshots, a video showing the problem in play mode and also the project folder if you need:
https://drive.google.com/drive/folders/1...share_link

I've also attached screenshots bellow. If you need more info let me know. Thank you in advance.

Edit: I am using unity 2021.3.1f1 on Windows 10, the assets used are ObiRope and ObiSoftbody.


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[SOLVED] Softbody mesh working weird when attached to chain (obi rope) - by eduardoseitz - 08-05-2023, 08:31 PM