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Help  Rope Attachment on dynamic rope length and Stitching questions
#2
(14-04-2023, 04:43 PM)Balou Wrote: My second question is that I have a obi bone setup for a model, and at the end of the model I've stitch the rope, when there is constraint there is a gap between the model and the rope, and it can get huge depending on the constraint. How can i fix that even if it's just visual?

Yes, depending on how large the force applied to a constraint is, your solver "budget" might not be enough for it to keep particles from separating. If you don't want to spend more substeps in the simulation, a simple solution is to set the renderablePosition of both particles to the same value during the solver's OnInterpolate event. This is just visual, won't affect the simulation.

(14-04-2023, 04:43 PM)Balou Wrote: Also with the same object, the bones are rotating when moving the object, how can i fix that? 

What exactly do you mean? Bones are usually children of the root object, so they are expected to rotate together with the object.

kind regards,
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Messages In This Thread
RE: Rope Attachment on dynamic rope length and Stitching quesitons - by josemendez - 17-04-2023, 07:34 AM