09-04-2023, 07:23 PM
(This post was last modified: 09-04-2023, 08:34 PM by josemendez.)
Hi!
It just looks like they're colliding with each other. Add a ObiParticleRenderer component to them and check whether particles are indeed colliding, if they are, reduce rope thickness accordingly so they stop colliding.
Let me know if you need further help,
kind regards
It just looks like they're colliding with each other. Add a ObiParticleRenderer component to them and check whether particles are indeed colliding, if they are, reduce rope thickness accordingly so they stop colliding.
Let me know if you need further help,
kind regards