28-02-2023, 04:04 PM
(This post was last modified: 28-02-2023, 04:04 PM by josemendez.)
Attached you'll find a working example. You can add these components to any GameObject, no need for an ObiRope to be present.
The ObiPathSmoother component has an array of transforms as a public member variable, that you can populate from the inspector.
kind regards,
The ObiPathSmoother component has an array of transforms as a public member variable, that you can populate from the inspector.
kind regards,