Thank you for your assistance. I'm still having issues getting it to work. I have labeled the start and end points as Positive Start and Positive end for the red rope and Start and End for the Black rope so I know they are not sharing particle groups.
In the attached images the dynamic ropes hover a distance from the multimeter. The Static version shows at the multimeter but starts at a strange rigid angle (They both seem to have this strange starting angle?) I also attached an image of the rope's starting curves. I tried using two points A Start1 and Start2 like I saw the to "lower" on the ropes in the Freight lift example but it did not seem to make a difference.
Using a Start particle group that is static followed by a start 2 that is dynamic and has an end and end 2 that also mix dynamic and static is getting close but has terrible drag. Maybe I just need to adjust rigidbody weights.
...Except that makes the object jitter and "swim" across the floor when it is picked up and then set back down.
In the attached images the dynamic ropes hover a distance from the multimeter. The Static version shows at the multimeter but starts at a strange rigid angle (They both seem to have this strange starting angle?) I also attached an image of the rope's starting curves. I tried using two points A Start1 and Start2 like I saw the to "lower" on the ropes in the Freight lift example but it did not seem to make a difference.
Using a Start particle group that is static followed by a start 2 that is dynamic and has an end and end 2 that also mix dynamic and static is getting close but has terrible drag. Maybe I just need to adjust rigidbody weights.
...Except that makes the object jitter and "swim" across the floor when it is picked up and then set back down.