25-01-2023, 12:13 PM
(25-01-2023, 10:41 AM)josemendez Wrote: In VR you can use MovePosition just fine (VR only affects how objects are rendered, but not how they move: physics don't care if your game is VR or not), however you might need to modify your interaction scripts if you're using third-party scripts for hands and/or grabbing objects.
It's simply not possible to move objects in a physically consistent way by directly setting their transform, as this ignores velocities completely.
kind regards,

Thank you for fast asnwering,
Best regards,