24-01-2023, 08:48 AM
(This post was last modified: 24-01-2023, 08:49 AM by josemendez.)
(21-01-2023, 10:35 AM)mustafagulsoy Wrote: Hi There,
I am using mesh collider with obiCollider, when I let obiCollider touch any collider that , it doesnt matter obi or not fluid ,just pass away trought the collider, How could I solve this or is there a way to make up?
Than you for your attention
Hi!
Make sure you're not moving the collider by setting its transform directly, as this will cause tunneling. This is a basic consequence of how physics simulation works in general.
Use a kinematic rigidbody and its MovePosition() method instead.
kind regards,