Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Can't get surface collisions to work
#3
(19-01-2023, 12:33 PM)josemendez Wrote: Hi!

Based on your description, this should definitely be working.

Could you send a repro project to support(at)virtualmethodstudio.com so that I can take a closer look?

kind regards,

Upon further investigation, I came to the conclusion that collisions are in fact calculated. If I go real slow with no tension on the rope, it seems to work, but as soon I try to do it faster and with more tension, it goes through. Do you have any ideas how to solve this?

I already have Continuous collision parameter set to 1

Could this be because Bend constraints are prioritized over collisions?

edit:
Another observation - seems to only pass through when there is not enough slack on the rope to wrap around the obstacle. I expected the rope to not pass but instead pull the end of the rope

edit2:
I increased the mass of the rope + add more iterations, seems to work fine now
Reply


Messages In This Thread
RE: Can't get surface collisions to work - by natko1412 - 19-01-2023, 02:39 PM