10-01-2023, 04:19 PM
(10-01-2023, 04:06 PM)josemendez Wrote: Sure, simply add a HingeJoint component to your rollers, enable their "motor" checkbox, set a target velocity (the velocity at which they should rotate) and a motor force (the torque applied to make them rotate).I have added but it doesn't turn now.
This should be trivial to do. If you're unfamiliar with physics in general I'd advise to get used to built-in rigidbodies and joints before moving on to softbodies. Otherwise you'll be in for a really steep learning curve, since softbodies are considerably more complex than rigidbodies.
cheers,