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Adding a cape to a character
#1
Hi,

What would be the best way to add a cape to a character and use collision so that the cape doesn't move through any part of the character? The cape is a separate mesh so it is not attached to the rigged character or animation. Do I have to do it the Unity way or is there a way to use the characters mesh?

Thank you!
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Messages In This Thread
Adding a cape to a character - by GenPhiGames - 23-07-2017, 07:29 PM
RE: Adding a cape to a character - by josemendez - 24-07-2017, 05:03 PM
RE: Adding a cape to a character - by GenPhiGames - 28-07-2017, 02:46 AM
RE: Adding a cape to a character - by josemendez - 28-07-2017, 07:57 AM
RE: Adding a cape to a character - by GenPhiGames - 30-07-2017, 10:34 PM