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Synchronizing softbody, doesn't render
#4
(06-12-2022, 03:11 PM)Milionario Wrote: That worked!

Should I keep setting invMasses to zero? It was a suggestion from another thread

It's fine to set invMasses to zero, as that deactivates simulation and allows you to override their position. Just remember to call UpdateParticleProperties afterwards.
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RE: Synchronizing softbody, doesn't render - by josemendez - 06-12-2022, 03:20 PM