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Help  Question about the collision filter for the particles
#4
I think I figured out the collision filter (although I can't test it yet because I got another problem with Obi's raycast)

[Image: q62ZhHE.png]

As you can see I'm raycasting from the left side of the cyan lines in the direction of these lines, however the particles been hit seems to be off, they are to the left of the starting point of the ray. My ray's thickness is 1.5, is this the reason why it's happening? Also, does the raycast example in http://obi.virtualmethodstudio.com/manua...eries.html return every particle hit by the ray or only the first particle? Maybe I should use all simplices inside some boxes instead?
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RE: Question about the collision filter for the particles - by snowtv - 15-11-2022, 12:54 AM