Hi, I need help with 2 issues.
In the first half of the video, the forceps stretches the skin as desired. However at some point it then passes through suddenly and unexpectedly. The second half of the video shows how it reacts to a different mesh (green large capsule)
Q1: This pass through issue improves with larger colliders on the forceps, but there is an upper limit to how big the collider can be. Is there a way to set when the particles will "tear"? I have tried using surface collisions but that does not help at all.
Q2: There does not seem to be a connection between mobile and attached particles. This causes a gap to form (more obvious in second half). Is there a way for the mobile particles remain connected to the attached particles?
Like this:
Cloth and Solver settings
Thanks
In the first half of the video, the forceps stretches the skin as desired. However at some point it then passes through suddenly and unexpectedly. The second half of the video shows how it reacts to a different mesh (green large capsule)
Q1: This pass through issue improves with larger colliders on the forceps, but there is an upper limit to how big the collider can be. Is there a way to set when the particles will "tear"? I have tried using surface collisions but that does not help at all.
Q2: There does not seem to be a connection between mobile and attached particles. This causes a gap to form (more obvious in second half). Is there a way for the mobile particles remain connected to the attached particles?
Like this:
Cloth and Solver settings
Thanks