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Is a mesh requried?
#3
Hi Jose,

I appreciate the quick responds! I see your point and I need to further investigate Obi features and code to figure how to best incoporate Obi into my pipeline.

I am currently exploring writing my own blueprint generator and own actor. And so far so good. However, I am curious as to why it was not until I had added the ConstraintUser interfaces to my custom actor before the constraint defined in the blueprint generator started working?
EDIT: I am asking this because I could not find any reference as to where these interfaces are used other than some Merge method.

Furthermore, assume I have a long Obi rod and I want to vary the stretch compliance accross the particles of the rod; then I can use the index parameter defined in IStretchShearConstraintsUser.GetStretchShearCompliance to return the appropriate complience value depending on that index param?

/ Arni
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Messages In This Thread
Is a mesh requried? - by ArniA - 02-11-2022, 01:01 PM
RE: Is a mesh requried? - by josemendez - 02-11-2022, 01:21 PM
RE: Is a mesh requried? - by ArniA - 04-11-2022, 08:31 PM
RE: Is a mesh requried? - by josemendez - 07-11-2022, 09:00 AM