02-11-2022, 01:01 PM
Hi, I am a new Obi user and I am trying to use the Obi Softbody package.
Am I bound to use a mesh to generate a volumetric softbody? Or can I somehow build an arbitrary rigged volume without a mesh?
My characters are procedural (editor time) and I wish to write my own render for the volume and thus do not care for any skinned or original mesh.
/Arni
Am I bound to use a mesh to generate a volumetric softbody? Or can I somehow build an arbitrary rigged volume without a mesh?
My characters are procedural (editor time) and I wish to write my own render for the volume and thus do not care for any skinned or original mesh.
/Arni