17-10-2022, 11:01 AM
(This post was last modified: 17-10-2022, 11:02 AM by josemendez.)
(17-10-2022, 10:51 AM)Ropuska Wrote: Hi there I have another problem. I have multiple ropes under the same solver when a ball collides with upper rope, the effect applies to the downest rope. And after rope has 0 health(which becomes cut) the same rope still gets the damage. When I have seperate obi solvers this problem does not happen but this will have problme issues. How can I solve this?
Also there is another problem when I have 2 balls spawned at the same frame, whenever one of the mhits any rope, both ropes got 1 damage and both balls gets despawned even one of them didn't hit any ropes.
Hi!
Could you share the code you're using? I can't help much otherwise... probably you're not using correct particle indices or not checking which actor they belong to.