11-10-2022, 10:33 AM
(11-10-2022, 08:32 AM)Vincent\sFriend Wrote: Hello everyone!
I am going to create transparent rope with liquid inside
https://play.google.com/store/apps/detai...uzzle.game
Which way is the best for this?
1. I tried to do second rope which was thinner than first and put it inside, but their behaviors are different
2. Maybe I should buy special shader? https://assetstore.unity.com/packages/vf...wrp-202713
Hi,
A shader is definitely the way to go for this. I can't be 100% sure that the liquid shader you linked to will work well with ropes, but as long as it supports arbitrary meshes and not just closed/convex ones it should do the trick.
kind regards,