05-09-2022, 10:01 AM
(05-09-2022, 09:53 AM)danazoid Wrote: I'm trying to have a finger interact with a small flap of skin about 1-2 finger widths in size, in VR.
The particles will probably have to be around 1mm in size to be convincing.
To clarify, I will be working in x1. The x10 was so it would be easier for me to make a video demonstrate the issue (and to show comparison with the red particle mesh which happens to be 100x bigger). I apologize if this has caused confusion.
Currently your smallest particles are around half a millimeter in size. If you really need particles that small, it would probably be better to do the exact opposite: make particles bigger, then scale down the size of the simulation. This way you improve floating point precision, instead of reducing it.