31-08-2022, 08:20 AM
(31-08-2022, 07:58 AM)danazoid Wrote: So this is the result after doing that: https://www.youtube.com/watch?v=zeG8hpW09lc
The issue now is that collisions are only occurring with the "large" particles (mesh vertices that are far apart from each other), but I need it to work with the "small" particles (mesh vertices that are very close).
I have tried changing "collision margin" (from 0.02 to 0.05 and 0.005) and the "Obi Fixed Updater" substeps (increase from default 4). The other settings don't seem to be relevant (but I am not sure).
What should I try next?
That's really strange, not even all "normal" sized particles (the red ones) are colliding with the sphere, most of them are ignoring it completely. Those that collide seem to become static almost immediately after colliding.
Would it be possible for you to share a repro scene/project by sending it to support(at)virtualmethodstudio.com? Never seen such an issue before and I'm not too sure what could be causing it.
kind regards,