Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Cutting softbodies at runtime
#5
hello again!

Thanks for all the information, it looks like I accidentally skipped over the runtime blueprint generation documentation while I was searching through the doco website ._.

in regards to raycasting, the documentation mentions using a solver to do so. Would the resulting raycast(s) come from the solver, or could I specify a certain place for a ray to start and stop? If it does come from the solver, how would I set up a script to have multiple raycasts all checking for softbodies in different places?

thanks so much!

regards,
-woffles
Reply


Messages In This Thread
Cutting softbodies at runtime - by woffles - 23-08-2022, 12:15 AM
RE: Cutting softbodies at runtime - by josemendez - 23-08-2022, 07:30 AM
RE: Cutting softbodies at runtime - by woffles - 23-08-2022, 08:13 AM
RE: Cutting softbodies at runtime - by josemendez - 23-08-2022, 09:00 AM
RE: Cutting softbodies at runtime - by woffles - 23-08-2022, 12:19 PM
RE: Cutting softbodies at runtime - by josemendez - 23-08-2022, 04:41 PM
RE: Cutting softbodies at runtime - by woffles - 24-08-2022, 01:23 AM