20-07-2017, 05:30 AM
No guidance here? I guess I can just start asking about my problems then since I can assume it should work in 2017.1.
The obi example scenes are showing:
IndexOutOfRangeException: Array index is out of range.
Obi.ObiActor.PushDataToSolver (ParticleData data) (at Assets/Obi/Scripts/Actors/ObiActor.cs:328)
Obi.ObiActor.AddToSolver (System.Object info) (at Assets/Obi/Scripts/Actors/ObiActor.cs:244)
Obi.ObiCloth.AddToSolver (System.Object info) (at Assets/Obi/Scripts/Actors/ObiCloth.cs:143)
Obi.ObiActor.Start () (at Assets/Obi/Scripts/Actors/ObiActor.cs:125)
The obi example scenes are showing:
IndexOutOfRangeException: Array index is out of range.
Obi.ObiActor.PushDataToSolver (ParticleData data) (at Assets/Obi/Scripts/Actors/ObiActor.cs:328)
Obi.ObiActor.AddToSolver (System.Object info) (at Assets/Obi/Scripts/Actors/ObiActor.cs:244)
Obi.ObiCloth.AddToSolver (System.Object info) (at Assets/Obi/Scripts/Actors/ObiCloth.cs:143)
Obi.ObiActor.Start () (at Assets/Obi/Scripts/Actors/ObiActor.cs:125)