18-07-2022, 04:41 PM
(This post was last modified: 18-07-2022, 05:04 PM by KaanOzcelik.
Edit Reason: Added leftout questions
)
Am I able to give custom gravity to different clothes under the same solver? Or do I absolutely have to use a separate solver to put my actors inside when I want them to be simulated differently for this?
Also, is using different solvers and exchanging actors between them impactful on performance? My game is for mobile platforms, and I need it to be as optimized as possible.
Thanks in advance!
Also, is using different solvers and exchanging actors between them impactful on performance? My game is for mobile platforms, and I need it to be as optimized as possible.
Thanks in advance!