15-07-2022, 08:01 PM
(This post was last modified: 15-07-2022, 08:02 PM by josemendez.)
(15-07-2022, 06:34 PM)shemtomke Wrote: What about this issue from this video link I have attached?
https://drive.google.com/file/d/1wU-GRCQ...sp=sharing
In that video, particles seem huge compared to the beaker, they move pretty fast too. Increase fluid resolution as I suggested, and use distance fields for better collision detection (MeshColliders are very prone to tunneling)
Other than that I can’t really tell if there’s any other issues unless you share your scene setup.