11-07-2022, 10:40 AM
(This post was last modified: 11-07-2022, 10:41 AM by josemendez.)
(11-07-2022, 10:10 AM)fconsonnibk Wrote: And there's pretty much where the issue is. We need to have the rope push around the cube rigidbody but only with translation and without any rotation, and we were wondering if there's such an option with Obi ropes.
All Obi does is apply impulses to rigidbodies, it does not simulate them. Rigidbody simulation itself is performed by Unity, so there's no rigidbody controls in Obi at all: there isn't any option in Obi ropes that would remove rotational degrees of freedom from a rigidbody, that's up to Unity.
By freezing the cube's rotation, it should only translate. Enable all "freeze rotation" checkboxes in the cube's rigidbody component, under its "constraints" foldout. See:
https://docs.unity3d.com/Manual/class-Rigidbody.html