06-07-2022, 04:00 PM
Okay, I suppose I'll have to find some way to live with multi pass then.
Just one last question:
My project is hitting the CPU and GPU ceiling in multi pass, single pass would barely be enough to run on really high end hardware without making serious compromises. It's not even coming from the CPU, it's the GPU that starts dropping frames every few seconds in multi pass. I'm only using a relatively low amount of particles, so I thought the compute backend would not really benefit me even if I had any GPU time to spare.
What about getting a dedicated GPU just for running the solver though? Is choosing the the device used by the compute backend going to be supported in Obi 7 or does it have to run on the same one that is doing the rendering?
This is the only way I can see to save my project at this point, would this even work / significantly improve performance in theory or are there problems with this approach that I'm not aware of?
Just one last question:
My project is hitting the CPU and GPU ceiling in multi pass, single pass would barely be enough to run on really high end hardware without making serious compromises. It's not even coming from the CPU, it's the GPU that starts dropping frames every few seconds in multi pass. I'm only using a relatively low amount of particles, so I thought the compute backend would not really benefit me even if I had any GPU time to spare.
What about getting a dedicated GPU just for running the solver though? Is choosing the the device used by the compute backend going to be supported in Obi 7 or does it have to run on the same one that is doing the rendering?
This is the only way I can see to save my project at this point, would this even work / significantly improve performance in theory or are there problems with this approach that I'm not aware of?