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Stereo rendering in Obi 7
#4
(06-07-2022, 02:37 PM)locque Wrote: Is getting anything rendered using screenspace splatting in single-pass prohibitively difficult, or is it only certain parts like lighting and refraction? Would a very basic fluid fluid renderer that supports single pass be possible?

Most issues lie at the core of how splatting works, lighting/refraction are done after splatting: splatting calculates normals/depth of the fluid surface, and then all lighting and shading is done in a deferred fashion.
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Messages In This Thread
Stereo rendering in Obi 7 - by locque - 05-07-2022, 07:49 PM
RE: Stereo rendering in Obi 7 - by josemendez - 06-07-2022, 12:52 PM
RE: Stereo rendering in Obi 7 - by locque - 06-07-2022, 02:37 PM
RE: Stereo rendering in Obi 7 - by josemendez - 06-07-2022, 03:44 PM
RE: Stereo rendering in Obi 7 - by locque - 06-07-2022, 04:00 PM
RE: Stereo rendering in Obi 7 - by josemendez - 06-07-2022, 04:36 PM