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Stereo rendering in Obi 7
#3
Thanks for the quick reply! I suppose that is some good and some bad news.

Is getting anything rendered using screenspace splatting in single-pass prohibitively difficult, or is it only certain parts like lighting and refraction? Would a very basic fluid fluid renderer that supports single pass be possible?

With the current state of multi-pass in Unity even just having the outline of the fluid filled with a single color and transparency in single-pass would be a massive overall visual improvement.
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Messages In This Thread
Stereo rendering in Obi 7 - by locque - 05-07-2022, 07:49 PM
RE: Stereo rendering in Obi 7 - by josemendez - 06-07-2022, 12:52 PM
RE: Stereo rendering in Obi 7 - by locque - 06-07-2022, 02:37 PM
RE: Stereo rendering in Obi 7 - by josemendez - 06-07-2022, 03:44 PM
RE: Stereo rendering in Obi 7 - by locque - 06-07-2022, 04:00 PM
RE: Stereo rendering in Obi 7 - by josemendez - 06-07-2022, 04:36 PM