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Help  Detect specific rope collision.
#15
(19-11-2020, 02:24 PM)canerozdemir Wrote: Oh, I missed that one. However, the outcome is still the same. FPS drop happens and the game becomes unplayable. This is the code: 


Code:
public class RopeCollision : MonoBehaviour
{
    private ObiSolver _solver;

    private ObiSolver.ObiCollisionEventArgs _collisionEvent;

    private void Awake()
    {
        _solver = GetComponent<ObiSolver>();
    }

    private void OnEnable ()
    {
        _solver.OnParticleCollision += Solver_OnParticleCollision;
    }

    private void OnDisable()
    {
        _solver.OnParticleCollision -= Solver_OnParticleCollision;
    }

    private void Solver_OnParticleCollision (object sender, ObiSolver.ObiCollisionEventArgs e)
    {
        var world = ObiColliderWorld.GetInstance();
        foreach (var contact in e.contacts)
        {
            // this one is an actual collision:
            if (contact.distance < 0.01)
            {
                var theCollider = world.colliderHandles[contact.other].owner;
                if (theCollider)
                {
                    print(theCollider.name);
                }
            }
        }
    }
}

why am I getting this error :- Assets/Scripts/RopeCollision.cs(37,58): error CS1061: 'Oni.Contact' does not contain a definition for 'particle' and no accessible extension method 'particle' accepting a first argument of type 'Oni.Contact' could be found (are you missing a using directive or an assembly reference?)


Assets/Scripts/RopeCollision.cs(38,58): error CS1061: 'Oni.Contact' does not contain a definition for 'other' and no accessible extension method 'other' accepting a first argument of type 'Oni.Contact' could be found (are you missing a using directive or an assembly reference?)
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Messages In This Thread
Detect specific rope collision. - by flaurens - 05-10-2020, 08:45 AM
RE: Detect specific rope collision. - by flaurens - 05-10-2020, 12:18 PM
RE: Detect specific rope collision. - by Elegar - 09-11-2020, 09:53 PM
RE: Detect specific rope collision. - by Elegar - 11-11-2020, 12:16 PM
RE: Detect specific rope collision. - by Gauri7 - 04-07-2022, 11:57 AM
RE: Detect specific rope collision. - by Gauri7 - 04-07-2022, 02:12 PM
RE: Detect specific rope collision. - by Gauri7 - 05-07-2022, 09:33 AM
RE: Detect specific rope collision. - by Gauri7 - 06-07-2022, 12:20 PM
RE: Detect specific rope collision. - by Gauri7 - 08-07-2022, 09:35 AM