01-06-2022, 11:35 PM
(01-06-2022, 12:45 PM)josemendez Wrote: Why would you enable rolling friction on a fluid simulation? that's usually only useful for granulars. Unless you're using granulars in your simulation too, imho you should disable it.
Not too sure why would rotating the collider would fix this, though. I'm not sure I understand your setup. If problems persist, could you send the project to support(at)virtualmethodstudio.com so that I can take a look at it?
thanks!
cause rolling friction looks better than the others. but it is not very important, it can change.
the thickness value of object has box collider was 0.1, I changed it to 0.03 and the jitter problem solved.