01-06-2022, 12:45 PM
(This post was last modified: 01-06-2022, 12:45 PM by josemendez.)
(01-06-2022, 12:28 PM)busraasevimm Wrote: I tried both but not working. the glass has "rolling friction" collision material, I changed it to low friction, and it is fixed.
thanks for note
Why would you enable rolling friction on a fluid simulation? that's usually only useful for granulars. Unless you're using granulars in your simulation too, imho you should disable it.
(01-06-2022, 12:28 PM)busraasevimm Wrote: then I rotate object has box collider, the jitter is disappeared.
Not too sure why would rotating the collider would fix this, though. I'm not sure I understand your setup. If problems persist, could you send the project to support(at)virtualmethodstudio.com so that I can take a look at it?
thanks!