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Help  Color
#4
(14-05-2022, 03:02 PM)Domtav Wrote: The build setting ? There are lot of setting... You talk about color buffer, so i suppose you ask about graphics settings ?

Hi!

I meant File->Build Settings->Player Settings, there you will see color space and graphics API options, which are the ones I'm interested in.

(14-05-2022, 03:02 PM)Domtav Wrote: I add also in PJ the particleShaderURP used by the emitter (lot of error , but it's the original file provided in the asset, I didn't touch it)

These are implicit truncation warnings, shouldn't have any noticeable impact on the end result. Different graphics APIs treat precision modes differently, so for instance assigning a float value to a half variable will result in an implicit truncation.

Also, if you could share a couple screenshots of how the fluid looks in-editor and how it looks in your build, that would be very helpful. Otherwise I can only guess!


kind regards,
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Messages In This Thread
Color - by Domtav - 08-05-2022, 05:38 PM
RE: Color - by josemendez - 10-05-2022, 09:36 AM
RE: Color - by Domtav - 14-05-2022, 03:02 PM
RE: Color - by josemendez - 16-05-2022, 10:23 AM
RE: Color - by Domtav - 16-05-2022, 05:01 PM
RE: Color - by josemendez - 17-05-2022, 08:20 AM
RE: Color - by Domtav - 19-05-2022, 09:56 AM
RE: Color - by josemendez - 19-05-2022, 10:36 AM
RE: Color - by Domtav - 19-05-2022, 01:25 PM
RE: Color - by josemendez - 20-05-2022, 08:40 AM
RE: Color - by Domtav - 29-05-2022, 02:56 PM
RE: Color - by josemendez - 30-05-2022, 07:36 AM
RE: Color - by Domtav - 30-05-2022, 09:24 AM