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Help  cloth-rope collision
#2
(21-04-2022, 10:31 AM)maygdirf Wrote: Hi!
It's possible to detect cloth-rope collisions? I have a cloth that simulates a piece of tissue and i would be able to create a needle with a thread that penetrates the cloth. In so doing, I'm not able to detect the particle collisions between the two. Am I doing something wrong?

Hi there,

Collisions between actors (rope and cloth, for instance) should happen automatically by default, unless you have changed the collision filters in either actor to specify otherwise.

You talk about "detecting the particle collisions", so I take it you're using a script to detect the contacts at runtime? can you share the script you're using?
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Messages In This Thread
cloth-rope collision - by maygdirf - 21-04-2022, 10:31 AM
RE: cloth-rope collision - by josemendez - 21-04-2022, 10:37 AM
RE: cloth-rope collision - by maygdirf - 21-04-2022, 11:07 AM
RE: cloth-rope collision - by josemendez - 21-04-2022, 11:21 AM
RE: cloth-rope collision - by maygdirf - 21-04-2022, 01:47 PM
RE: cloth-rope collision - by josemendez - 21-04-2022, 02:30 PM
RE: cloth-rope collision - by maygdirf - 21-04-2022, 02:40 PM