20-04-2022, 09:38 AM
(This post was last modified: 20-04-2022, 09:39 AM by josemendez.)
(20-04-2022, 09:05 AM)locque Wrote: Nevermind again, this only prevents the issue up until you enter play mode in a scene with obi components.
I was under the impression that this happened even in an empty scene? Are the +20000 SearchEnumerator calls only happening in Play mode?
Maybe this is a dumb thing for me to say, but if you're using Burst check that the Burst compiler is actually enabled and that the jobs debugger is disabled. Otherwise performance will be quite terrible, much worse than when using Oni.