15-04-2022, 09:08 AM
(15-04-2022, 05:10 AM)RandomizedAF Wrote: I am having an issue with the backfaces, the material doesn't appear regardless of what other style of material I use for it, did you ever get it working on URP?Hi!
I tried everything so far, I just got the asset so I am certain there is something I am missing. any help would be appreciated.
EDIT: For anybody having trouble with this, make sure that the material you are using for the backface has a "Render Face" set to "back". I feel silly for taking to long to figure it out.
Click the back material, Switch to either Complex Lit or any other URP rendering method, and pick a render face accordingly, Illustrated below.
Cloth is just a regular mesh, with the particularity that its vertices move around. In all other regards it is just like any other object, so materials/shaders behave just like they do for all other objects.
In this case, making it double-sided works the usual way, like you discovered. Note you can also apply 2 materials to it (front-facing and back-facing) in case you want a different look for each side.
Kind regards,