Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  URP?
#4
(17-10-2020, 06:27 PM)bc732 Wrote: Hello,
New user here.
I have created a blueprint with my mesh, which is just a simple curtain. 
I then created the Obi cloth and used my blue print.
The curtain is pink, as if it is using the wrong renderer, but I am not sure how to fix that in this scenario.
I am using URP.
Thank you.
I am having an issue with the backfaces, the material doesn't appear regardless of what other style of material I use for it, did you ever get it working on URP?

I tried everything so far, I just got the asset so I am certain there is something I am missing. any help would be appreciated.



EDIT: For anybody having trouble with this, make sure that the material you are using for the backface has a "Render Face" set to "back". I feel silly for taking to long to figure it out.

Click the back material, Switch to either Complex Lit or any other URP rendering method, and pick a render face accordingly, Illustrated below.


Attached Files Thumbnail(s)
           
Reply


Messages In This Thread
URP? - by bc732 - 17-10-2020, 06:27 PM
RE: URP? - by josemendez - 17-10-2020, 07:28 PM
RE: URP? - by bc732 - 17-10-2020, 07:43 PM
RE: URP? - by RandomizedAF - 15-04-2022, 05:10 AM
RE: URP? - by josemendez - 15-04-2022, 09:08 AM