15-04-2022, 05:10 AM
(This post was last modified: 15-04-2022, 05:23 AM by RandomizedAF.
Edit Reason: Solved
)
(17-10-2020, 06:27 PM)bc732 Wrote: Hello,I am having an issue with the backfaces, the material doesn't appear regardless of what other style of material I use for it, did you ever get it working on URP?
New user here.
I have created a blueprint with my mesh, which is just a simple curtain.
I then created the Obi cloth and used my blue print.
The curtain is pink, as if it is using the wrong renderer, but I am not sure how to fix that in this scenario.
I am using URP.
Thank you.
I tried everything so far, I just got the asset so I am certain there is something I am missing. any help would be appreciated.
EDIT: For anybody having trouble with this, make sure that the material you are using for the backface has a "Render Face" set to "back". I feel silly for taking to long to figure it out.
Click the back material, Switch to either Complex Lit or any other URP rendering method, and pick a render face accordingly, Illustrated below.