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Help  Obi cloth vs Marvelous Designer
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(22-02-2018, 07:30 AM)lqm231 Wrote: Hi, I have a project in university that allow user to change cloth (T-Shirt, Coat,... cloth for upper body), so I need the cloth simulation effect like Marvelous Designer does.



Can the obi cloth do that?. Sorry for asking like that, because I'm very new to Unity or cloth simulation. So
I would like to ask before buying it. 
By the way, I would like to know if I can add the obi cloth at the runtime, due to the cloth is loaded in runtime?

I have try with unity cloth feature. But it doesn't work as my expectation
Here what I try
Before using unity-cloth

After using unity-cloth

You can see that the cloth is stretching to much. I try to decrease the max-distance to 0.1, but the cloth is simulated too bad just like before applying the unit-cloth effect.

Thank for your support,
Minh

Hi Minh,

To reduce stretching, you need to increase the amount of distance constraints iterations (in the ObiSolver component, the default is 3 but you can use 10 or more), or the amount of substeps if you're using version 3.3. See: http://obi.virtualmethodstudio.com/tutor...gence.html

Unfortunately you will not be able to achieve the same quality as Marvellous Designer. Performing such simulation in realtime in the CPU is impossible, even for MD (the video you sent is an offline sim/render, meaning that it took a long time to calculate it).

cheers,
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Messages In This Thread
Obi cloth vs Marvelous Designer - by lqm231 - 22-02-2018, 07:30 AM
RE: Is it posisble to use Obi cloth to simulate cloth like Marvelous Designer? - by josemendez - 22-02-2018, 08:57 AM