15-03-2022, 09:44 AM
(This post was last modified: 15-03-2022, 09:46 AM by josemendez.)
(15-03-2022, 09:17 AM)Chua Polar Wrote: Environment: Win10, Unity 2022.1.0b4.2571, Obi FLuid 6.4 with Burst Solver, FluidKarmanVortex scene.
1. Warning of setting the velocity of a kinematic body. See the file of waring1.
2. Job access out range error. See the file of error1.
3. The particle advected by the fluid will disappear a few times after the scene started. The particles will quickly disappear after being emitted. See the image.
Images: https://drive.google.com/drive/folders/1...sp=sharing
Hi,
Thanks for the report! another user recently reported the exact same error, we were unable to reproduce it but this was his latest message to us:
"Hey, quick update; It seems it broke with the newer Unity 2021.2 updates, and not with the ObiFluid update. I apologize for thinking it was the ObiFluid update that broke it. It's broken in Unity 2021.2.10, working fine in 2021.2.7. Thanks for your help, hopefully Unity will get it fixed in an update soon."
So far this looks like a bug in Unity, or one of the Burst packages. We're still investigating and trying to reproduce it. My advice would be to try Unity 2021.2.7 or older, as it seems Burst broke somewhere between 2021.2.8 and 2021.2.10.
Also keep in mind that beta versions (2022.1.0b4.2571) should not be used for production.
let me know if I can be of further help,