10-03-2022, 01:53 AM
Sorry I stupidly though the forum was dead
I'm going back trying to use obi on this case, let's update this thread then !
There is a new link : https://we.tl/t-OvVp9OKorp
I'll come check if there is a need to update it !
So basically, I'm trying to simuilate partially the cloak of the character (I realised I forgot the character collider in the recording, but you get the idea).
But right now, if I try to pin the rigged part in unity, well the mesh doesn't get deformed anymore.
Any idea on how I should do it?
Sorry again for this.
And thanks
I'm going back trying to use obi on this case, let's update this thread then !
There is a new link : https://we.tl/t-OvVp9OKorp
I'll come check if there is a need to update it !
So basically, I'm trying to simuilate partially the cloak of the character (I realised I forgot the character collider in the recording, but you get the idea).
But right now, if I try to pin the rigged part in unity, well the mesh doesn't get deformed anymore.
Any idea on how I should do it?
Sorry again for this.
And thanks