08-03-2022, 10:54 AM
(This post was last modified: 08-03-2022, 10:54 AM by josemendez.)
(08-03-2022, 10:40 AM)locque Wrote: Those pictures were taken with the patch, I was the one asking for it
My apologies! Didn't realize it.
(08-03-2022, 10:40 AM)locque Wrote: I have a Valve Index / SteamVR SDK.
I will try to reproduce this there then (though I only have Quest/Rift available to test, but I doubt that makes any difference). Back when I was implementing the off-center projection I didn't notice anything weird with refractions, but maybe I just wasn't looking hard enough. Will try and get back to you, in the meantime using a small refraction parameter should work.